Quantitative UX Researcher II
Key Lime Interactive
The Quantitative User Experience Researcher II is responsible for planning, executing, and communicating projects and ensuring they adhere to agreed-upon timelines, guiding and supporting junior roles, and building relationships with clients. Below is a list of primary responsibilities for this position. Additional responsibilities may include those that typically fall under the roles of UX Associate, UX Researcher, or on an as-needed basis. The employee must be able to exercise discretion and independent judgment on matters of significance to KLI. Those areas are outlined below.
This compensation range is indicative of the role. Compensation offered is based on evaluation during the interview process, the candidate's range and depth of experience, business and market financials, and internal pay parity.
You may be required to occasionally work irregular hours, nights, and weekends as required by project needs.
General Accountabilities:
Project Related (85%+):
As a Qualitative User Experience Researcher II, you are expected to:
Plan research: Identify research gaps, distill findings from prior research, develop research plans for quantitative or mixed quantitative+qualitative research into user behaviors in the product. Define quantitative UX goals and metrics in collaboration with Designers, Qualitative Researchers, Engineers, and Program Managers. Prioritize and drive research to improve user experience.
Execute research: Develop code to retrieve, clean, analyze large-scale data sets; conduct statistical modelling and analyses to describe user and customer behaviors, using various slicing mechanisms; identify meaningful patterns and correlate signals to provide a coherent research insight. Examine existing data and product designs to generate hypotheses and plans for high-impact research. Analyze logs and time-stamped event data to understand user behavior across Google Drive.
Communicate research: Transform research findings into recommendations for the design and product management teams; work as a team to improve research deliverables (reports, presentations, posters); use methods of research communication to deliver lasting research artifacts. Drive change by communicating findings to stakeholders in the company. Make research findings convincing and actionable for both research experts and non-experts.
Guide and support junior roles
Build and maintain relationships with clients
Create/Co-Create Case Studies after each project
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Exercise discretion and independent judgment on matters of significance to KLI, including but not limited to:
Identifying and selecting 3rd party vendors
Identifying and selecting participants
Creating drafts of study materials
In this role, you will work on these skills:
Hone moderation skills with minimal to no biasing, highly rated
Leading mid-impact projects ($20-$50k value) end-to-end in all of its tasks
Lead high-impact project (>$50k) under an experienced researcher oversight
Transfer knowledge and support junior researchers in their growth
From a UX tooling perspective, you should be able to:
Use a wide range of tools both quantitative (R for data cleaning and visualization, Optimal Sort, UserZoom, Quatrics, SurveyMonkey, etc.) and qualitative (Validately, iMotions, dScout, Experience Fellow, etc.)
Be a Go-To researcher for at least one complex tool (i.e. iMotions, Tobii) or one methodology (Driver Distractions, CJMs, Co-creations, Card Sorts, etc)
Thought Leadership (~5-10%):
Complete quarterly rocks on time
Submit minimum of one blog article per quarter (min 4/year)
Attend and participate in Key Lime or Usability related events when asked
Sales Support (~5%):
Research the profile
Put together sales and marketing materials
Ability to contribute to proposal research
Ability to be part of sales meetings with prospects and answer research specific questions regarding usability test methods
Job Qualifications
Minimum Education: Bachelor's Degree in a related field
Minimum Experience: 3 Years in a User Experience role
Preferred Education: Master's Degree, preferred fields of education: Statistics, Human Factors, HCI, Industrial Engineering, Anthropology, Social Psychology, Marketing (Research) or MBA.
Preferred Experience: 4 Years in UX role, or equivalent combination of education and related experience.
About Our People
The secret to our success is our people. We are a minority woman-owned company that values the diversity of skills, experiences, and heritage of our team members and knows that our differences are just as important as our similarities. We hand-select people who have a can-do attitude, and everyone demonstrates a great deal of personal integrity, possesses an innate ability to solve problems, and has the ability to work both independently and as a member of a small team in a fast-paced agency environment. Everyone at KLI contributes to a curious and fun-loving culture. Learn more at keylimeinteractive.com
We offer a remote and flexible work environment and benefits health, dental, vision, disability and life insurance, 401k, PTO, FSAs, and fun company events, as we want to attract only the best. We are looking forward to meeting you!
About Key Lime Interactive
Key Lime Interactive (KLI) is a Customer Experience and User Experience research, strategy, and design services agency focused on helping companies take a human-first approach to build better brand experiences, products, and services. Key Lime’s UX experts provide actionable insights for every industry sector to help our growing list of Fortune 500 clients understand and effectively engage their customers. Ultimately, KLI empowers teams to use consumer insights and user experience data at all phases of product development, from strategy to implementation. Our experts share the true perspective of a client’s target users to help them design exceptional consumer-driven solutions. Research studies are delivered with KLI’s proprietary Inclusivity IndexTM report which makes it easy to identify how studies meet broad inclusivity goals to build a more inclusive brand, product, or service.
KLI Core Values
See the Puzzle
Dynamic
Open and receptive
Do the right thing
Put a Ribbon on It
Together We Win